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ImageFrame

From Arkandia - Wiki

ImageFrame allows you to use maps to create moving or static images[edit]

- Automatic image fitting means your images won't be stretched[edit]

- PNG, JPEG, WEBP & GIFs are supported![edit]

ImageFrame Commands[edit]

This page outlines the various commands available for the ImageFrame plugin, allowing you to manage and display images within Minecraft using item frames.

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General Commands[edit]

/imageframe select
Selects item frames to place image maps on. This command initiates a selection mode.
/imageframe info
Get information about the image map you are currently holding.
/imageframe list
Lists all image maps you have created.

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Image Map Creation[edit]

/imageframe create <name> <url> <width> <height>
Creates a new image map with the specified name, URL, width, and height.
/imageframe create <name> <url> selection
Creates a new image map and directly places it onto your currently selected item frames.
/imageframe create <name> <url> <width> <height> combined
Creates a new image map and gives you its Combined ImageMap item, which can be placed as a single block.
/imageframe overlay <name> <url>
Creates a new image map that acts as an overlay on a standard Minecraft Vanilla map you are holding.
/imageframe overlay <name> <url> selection
Creates a new image map that adds an overlay onto a Minecraft Vanilla map located within your selected item frames.

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Image Map Management[edit]

/imageframe clone <name> <new_name>
Creates a new image map with the same properties as an existing one.
/imageframe clone <name> <new_name> selection
Creates a new image map with the same properties as an existing one and places it directly onto your selected item frames.
/imageframe clone <name> <new_name> combined
Creates a new image map with the same properties as an existing one and gives you its Combined ImageMap item.
/imageframe refresh [optional:image_name] [optional:new_url]
Refreshes an image map you've created from its source URL. You can optionally specify the image name and a new URL.
/imageframe get <name>
Retrieves a self-created, pre-existing image map.
/imageframe get <name> selection
Places a self-created, pre-existing image map directly onto your selected item frames.
/imageframe get <name> combined
Retrieves a self-created, pre-existing image map in its Combined ImageMap item form.
/imageframe delete <name>
Deletes a self-created, pre-existing image map.
/imageframe rename <name> <new_name>
Renames a self-created, pre-existing image map.
/imageframe setaccess <name> <player> <permission>
Sets access permissions for other players on your image map.

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Animated Image Map Playback[edit]

These commands are specifically for animated image maps.

/imageframe playback <name> pause
Toggles the pause state for an animated image map.
/imageframe playback <name> jumpto <seconds>
Jumps to a specific second in an animated image map's playback.

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Map Markers[edit]

These commands allow you to add and manage markers on your image maps.

/imageframe marker add <image_name> <marker_name> <direction:0-15> <marker_type> [optional:caption]
Adds a marker to your specified image map.
  • <direction:0-15>: Represents the direction the marker points (0-15, typically corresponding to compass directions).
  • <marker_type>: The type of marker to display.
  • [optional:caption]: An optional text caption for the marker.
/imageframe marker remove <image_name> <marker_name>
Removes a specific marker from your image map.
/imageframe marker clear <image_name>
Clears all markers from your image map.